Second Life Client code to be open sourced

nadeem.shabir | | Monday, January 8th, 2007

I know I’ve bitched about Second Life and why I think it sucks however I was interested to learn that they had finally decided to Open Source the code for their client software. Whilst this means that that interested developers can develop their own client software based on this, Linden Labs will still control all the proprietary backend server code that actually controls the virtual world’s.

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